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gamegeniecode.cc

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00001 /*
00002  * Game Genie Encoder/Decoder
00003  * Copyright (C) 2004-2005 emuWorks
00004  * http://games.technoplaza.net/
00005  *
00006  * This file is part of Game Genie Encoder/Decoder.
00007  *
00008  * Game Genie Encoder/Decoder is free software; you can redistribute it and/or
00009  * modify it under the terms of the GNU General Public License as published by
00010  * the Free Software Foundation; either version 2 of the License, or
00011  * (at your option) any later version.
00012  *
00013  * Game Genie Encoder/Decoder is distributed in the hope that it will be useful,
00014  * but WITHOUT ANY WARRANTY; without even the implied warranty of
00015  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00016  * GNU General Public License for more details.
00017  *
00018  * You should have received a copy of the GNU General Public License
00019  * along with Game Genie Encoder/Decoder; if not, write to the Free Software
00020  * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
00021  */
00022  
00023 // $Id: gamegeniecode.cc,v 1.3 2005/07/30 02:36:45 technoplaza Exp $
00024 
00025 #include <cctype>
00026 
00027 #include "gamegeniecode.hh"
00028 
00029 using namespace emuWorks;
00030 
00031 int GameGenieCode::toHex(char letter) {
00032     letter = toupper(letter);
00033     
00034     const char *alphabet = getAlphabet();
00035     int count = getAlphabetCount();
00036     
00037     for (int i = 0; i < count; i++) {
00038         if (alphabet[i] == letter) {
00039             return i;
00040         }
00041     }
00042     
00043     return -1;
00044 }
00045 

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