-------------------------------------------------------------------------------- | ggencoder 0.91a - Game Genie Encoder/Decoder | Copyright (C) 2004-2006,2008 emuWorks | http://games.technoplaza.net/ -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- | Table of Contents -------------------------------------------------------------------------------- - 1.0 Introduction - 2.0 Usage - 3.0 Building from Source - 4.0 Revision History - 5.0 Contact Information - 6.0 License -------------------------------------------------------------------------------- | 1.0 Introduction -------------------------------------------------------------------------------- Game Genie Encoder/Decoder, as you might expect, is a tool for encoding or decoding game genie codes. It works for all four kinds of game genie systems, NES, Super NES, Genesis, and Game Boy/Game Gear. -------------------------------------------------------------------------------- | 2.0 Usage -------------------------------------------------------------------------------- This program should (I hope) be fairly intuitive. Just double-click the executable or start it from the command line and the main window will come up. Select the system you want to use from the radio buttons (Nintendo, Super Nintendo, Genesis, or Game Boy / Game Gear). Then start typing in the input boxes. To encode game genie codes, simply fill in the value, address, and the compare value (Nintendo and Game Boy / Game Gear only) and the code will automatically appear in the game genie box below. To decode game genie codes, just put the game genie code in the game genie input box. The address, value, and compare boxes will automatically be filled in as you type. Codes must be entered as they appear in the code books. In other words, you must add the slash(es) for Super Nintendo, Genesis, and Game Boy / Game Gear codes. -------------------------------------------------------------------------------- | 3.0 Building from Source -------------------------------------------------------------------------------- Binaries are available for Windows (2000 and later), Linux, and Mac OS X (Tiger or later). The source is also available if you want to compile it yourself. To compile, you will need a modern C++ compiler and Qt 4. On most platforms, compiling is as easy as opening a terminal and running qmake && make (nmake for Visual Studio, or mingw32-make for mingw). That should work on Linux, Mac OS X, and Windows. For more complete compilation instructions, consult our compiling HOWTO at http://games.technoplaza.net/compile.php. -------------------------------------------------------------------------------- | 4.0 Revision History -------------------------------------------------------------------------------- Version 0.91a - Wednesday, December 17, 2008 - Fixed compiling on Qt 4 without Qt3 Support. - Updated compilation instructions. Version 0.91 - Saturday, August 19, 2006 - Fixed bug that prevented encoding unless you had a partial code. - Major code cleanup. - Added Mac OS X binaries. Version 0.90 - Saturday, July 30, 2005 - Initial public release. -------------------------------------------------------------------------------- | 5.0 Contact Information -------------------------------------------------------------------------------- emuWorks is located on the web at http://games.technoplaza.net/. You can contact us at http://www.technoplaza.net/feedback.php or via email at webmaster(AT)technoplaza.net (replacing the (AT) with the @ sign). -------------------------------------------------------------------------------- | 6.0 License -------------------------------------------------------------------------------- Game Genie Encoder/Decoder is copyright (C) 2004-2006,2008 emuWorks. It is licensed under the GNU General Public License. The full text of the license is in docs/license.txt. You can learn more at http://www.gnu.org/.