#include <wx/xrc/xmlres.h>
#include <wx/frame.h>
#include <wx/notebook.h>
#include <wx/spinctrl.h>
#include "../model/SaveSlot.hh"
#include "FileDropTarget.hh"
Go to the source code of this file.
Namespaces | |
namespace | hack4u |
Classes | |
class | hack4u::MainFrame |
The main frame of the application. More... | |
Defines | |
#define | SRAM_OFFSET 0x1A00 |
Starting offset within the SRAM of the save games. | |
#define | SRAM_SIZE 0x2000 |
The size of SRAM. | |
#define | SAVE_SIZE 0x200 |
The size of a particular save game. | |
#define | SANITY_OFFSET 0x1900 |
The starting offset within the SRAM of the sanity values. | |
#define | SANITY_XOR1 0xAA |
The first sanity check XOR. | |
#define | SANITY_XOR2 0x55 |
The second sanity check XOR. |
|
The starting offset within the SRAM of the sanity values.
Definition at line 43 of file MainFrame.hh. |
|
The first sanity check XOR.
Definition at line 46 of file MainFrame.hh. |
|
The second sanity check XOR.
Definition at line 49 of file MainFrame.hh. |
|
The size of a particular save game.
Definition at line 40 of file MainFrame.hh. |
|
Starting offset within the SRAM of the save games.
Definition at line 34 of file MainFrame.hh. |
|
The size of SRAM.
Definition at line 37 of file MainFrame.hh. |