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source/model/SRAMFile.hh File Reference

#include "SaveSlot.hh"

Go to the source code of this file.

Namespaces

namespace  emuWorks

Classes

class  emuWorks::SRAMFile
 Class to encapsulate an SRAM file. More...

Defines

#define SRAM_SIZE   0x2000
 The size of the SRAM file.
#define GAME_OFFSET   0x1402
 The starting offset of the games within the SRAM file.


Define Documentation

#define GAME_OFFSET   0x1402
 

The starting offset of the games within the SRAM file.

Definition at line 32 of file SRAMFile.hh.

#define SRAM_SIZE   0x2000
 

The size of the SRAM file.

Definition at line 29 of file SRAMFile.hh.


Generated on Thu Aug 4 00:30:33 2005 for Zelda II SRAM Editor by  doxygen 1.4.4