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emuWorks::SaveSlot Member List

This is the complete list of members for emuWorks::SaveSlot, including all inherited members.

checkForNewGame()emuWorks::SaveSlot
fromNES(unsigned char letter)emuWorks::SaveSlot [private, static]
getContainers(int which) const emuWorks::SaveSlot
getKeys() const emuWorks::SaveSlot
getLevel(int which) const emuWorks::SaveSlot
getName() const emuWorks::SaveSlot
getPlayCount() const emuWorks::SaveSlot
hasItem(int item) const emuWorks::SaveSlot
hasSeal(int palace) const emuWorks::SaveSlot
hasSpell(int spell) const emuWorks::SaveSlot
hasTechnique(int technique) const emuWorks::SaveSlot
hasTriforce() const emuWorks::SaveSlot
isModified() const emuWorks::SaveSlot [inline]
isValid() const emuWorks::SaveSlot [inline]
modifiedemuWorks::SaveSlot [private]
nvramemuWorks::SaveSlot [private]
SaveSlot(const char *nvram)emuWorks::SaveSlot
setContainers(int which, unsigned char value)emuWorks::SaveSlot
setItem(int item, bool value)emuWorks::SaveSlot
setKeys(unsigned char value)emuWorks::SaveSlot
setLevel(int which, unsigned char value)emuWorks::SaveSlot
setModified(bool modified=true)emuWorks::SaveSlot [inline, private]
setName(wxString &value)emuWorks::SaveSlot
setPlayCount(unsigned char value)emuWorks::SaveSlot
setSeal(int palace, bool value)emuWorks::SaveSlot
setSpell(int spell, bool value)emuWorks::SaveSlot
setTechnique(int technique, bool value)emuWorks::SaveSlot
setTriforce(bool value)emuWorks::SaveSlot
SRAMFile classemuWorks::SaveSlot [friend]
toNES(char letter)emuWorks::SaveSlot [private, static]
validemuWorks::SaveSlot [private]
~SaveSlot()emuWorks::SaveSlot


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