Zelda II SRAM Editor Class List

Here are the classes, structs, unions and interfaces with brief descriptions:
emuWorks::FileDropTargetClass implementing a wxFileDropTarget for the MainFrame class
emuWorks::GenAppThe main class
emuWorks::MainFrame
emuWorks::SaveSlotClass encapsulating a SaveSlot for a Zelda II game
emuWorks::SRAMFileClass to encapsulate an SRAM file

Generated on Mon Dec 29 01:21:33 2008 for Zelda II SRAM Editor by  doxygen 1.5.4