ALPHABET | emuWorks::SNESGameGenieCode | [static] |
create(const QString &code) | emuWorks::SNESGameGenieCode | [static] |
getAlphabet() const | emuWorks::SNESGameGenieCode | [virtual] |
getAlphabetCount() const | emuWorks::GameGenieCode | [inline, virtual] |
getCode() const | emuWorks::GameGenieCode | [inline] |
isValidCode(const QString &code) | emuWorks::SNESGameGenieCode | [static] |
setCode(const QString &code) | emuWorks::GameGenieCode | [inline] |
SNESGameGenieCode(const QString &code) | emuWorks::SNESGameGenieCode | [inline, private] |
toHex(char letter) const | emuWorks::GameGenieCode | [virtual] |
~GameGenieCode() | emuWorks::GameGenieCode | [inline, virtual] |