#include <wx/wxprec.h>
#include <wx/wx.h>
#include <fstream>
#include <cstring>
#include "MainFrame.hh"
#include "../hack4u.hh"
Go to the source code of this file.
Functions | |
EVT_MENU (XRCID("IDM_FILE_OPEN"), MainFrame::fileOpen) EVT_MENU(XRCID("IDM_FILE_SAVE") | |
MainFrame::fileSave | EVT_MENU (XRCID("IDM_FILE_SAVE_AS"), MainFrame::fileSaveAs) EVT_MENU(XRCID("IDM_FILE_CLOSE") |
MainFrame::fileSave MainFrame::fileClose | EVT_MENU (XRCID("IDM_FILE_EXIT"), MainFrame::fileExit) EVT_MENU(XRCID("IDM_GAME_GAME1") |
MainFrame::fileSave MainFrame::fileClose MainFrame::gameChange | EVT_MENU (XRCID("IDM_GAME_GAME2"), MainFrame::gameChange) EVT_MENU(XRCID("IDM_GAME_GAME3") |
MainFrame::fileSave MainFrame::fileClose MainFrame::gameChange MainFrame::gameChange | EVT_MENU (XRCID("IDM_HELP_ABOUT"), MainFrame::helpAbout) EVT_TEXT(XRCID("ID_GENERAL_HEROSNAME") |
MainFrame::fileSave MainFrame::fileClose MainFrame::gameChange MainFrame::gameChange MainFrame::herosNameChange | EVT_CHOICE (XRCID("ID_GENERAL_PARTY1"), MainFrame::memberClassChange) EVT_CHOICE(XRCID("ID_GENERAL_PARTY2") |
MainFrame::fileSave MainFrame::fileClose MainFrame::gameChange MainFrame::gameChange MainFrame::herosNameChange MainFrame::memberClassChange | EVT_CHOICE (XRCID("ID_GENERAL_PARTY3"), MainFrame::memberClassChange) EVT_CHOICE(XRCID("ID_GENERAL_PARTY4") |
MainFrame::fileSave MainFrame::fileClose MainFrame::gameChange MainFrame::gameChange MainFrame::herosNameChange MainFrame::memberClassChange MainFrame::memberClassChange | EVT_COMMAND_SCROLL (XRCID("ID_GENERAL_HONESTY"), MainFrame::virtueChange) EVT_COMMAND_SCROLL(XRCID("ID_GENERAL_COMPASSION") |
MainFrame::fileSave MainFrame::fileClose MainFrame::gameChange MainFrame::gameChange MainFrame::herosNameChange MainFrame::memberClassChange MainFrame::memberClassChange MainFrame::virtueChange | EVT_COMMAND_SCROLL (XRCID("ID_GENERAL_VALOR"), MainFrame::virtueChange) EVT_COMMAND_SCROLL(XRCID("ID_GENERAL_JUSTICE") |
MainFrame::fileSave MainFrame::fileClose MainFrame::gameChange MainFrame::gameChange MainFrame::herosNameChange MainFrame::memberClassChange MainFrame::memberClassChange MainFrame::virtueChange MainFrame::virtueChange | EVT_COMMAND_SCROLL (XRCID("ID_GENERAL_SACRIFICE"), MainFrame::virtueChange) EVT_COMMAND_SCROLL(XRCID("ID_GENERAL_HONOR") |
MainFrame::fileSave MainFrame::fileClose MainFrame::gameChange MainFrame::gameChange MainFrame::herosNameChange MainFrame::memberClassChange MainFrame::memberClassChange MainFrame::virtueChange MainFrame::virtueChange MainFrame::virtueChange | EVT_COMMAND_SCROLL (XRCID("ID_GENERAL_SPIRITUALITY"), MainFrame::virtueChange) EVT_COMMAND_SCROLL(XRCID("ID_GENERAL_HUMILITY") |
MainFrame::fileSave MainFrame::fileClose MainFrame::gameChange MainFrame::gameChange MainFrame::herosNameChange MainFrame::memberClassChange MainFrame::memberClassChange MainFrame::virtueChange MainFrame::virtueChange MainFrame::virtueChange MainFrame::virtueChange | EVT_CHECKBOX (XRCID("ID_GENERAL_LIGHT"), MainFrame::magicChange) EVT_CHECKBOX(XRCID("ID_GENERAL_MISSILE") |
MainFrame::fileSave MainFrame::fileClose MainFrame::gameChange MainFrame::gameChange MainFrame::herosNameChange MainFrame::memberClassChange MainFrame::memberClassChange MainFrame::virtueChange MainFrame::virtueChange MainFrame::virtueChange MainFrame::virtueChange MainFrame::magicChange | EVT_CHECKBOX (XRCID("ID_GENERAL_AWAKEN"), MainFrame::magicChange) EVT_CHECKBOX(XRCID("ID_GENERAL_CURE") |
MainFrame::fileSave MainFrame::fileClose MainFrame::gameChange MainFrame::gameChange MainFrame::herosNameChange MainFrame::memberClassChange MainFrame::memberClassChange MainFrame::virtueChange MainFrame::virtueChange MainFrame::virtueChange MainFrame::virtueChange MainFrame::magicChange MainFrame::magicChange | EVT_CHECKBOX (XRCID("ID_GENERAL_WIND"), MainFrame::magicChange) EVT_CHECKBOX(XRCID("ID_GENERAL_HEAL") |
MainFrame::fileSave MainFrame::fileClose MainFrame::gameChange MainFrame::gameChange MainFrame::herosNameChange MainFrame::memberClassChange MainFrame::memberClassChange MainFrame::virtueChange MainFrame::virtueChange MainFrame::virtueChange MainFrame::virtueChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange | EVT_CHECKBOX (XRCID("ID_GENERAL_FIRE"), MainFrame::magicChange) EVT_CHECKBOX(XRCID("ID_GENERAL_EXIT") |
MainFrame::fileSave MainFrame::fileClose MainFrame::gameChange MainFrame::gameChange MainFrame::herosNameChange MainFrame::memberClassChange MainFrame::memberClassChange MainFrame::virtueChange MainFrame::virtueChange MainFrame::virtueChange MainFrame::virtueChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange | EVT_CHECKBOX (XRCID("ID_GENERAL_DISPEL"), MainFrame::magicChange) EVT_CHECKBOX(XRCID("ID_GENERAL_VIEW") |
MainFrame::fileSave MainFrame::fileClose MainFrame::gameChange MainFrame::gameChange MainFrame::herosNameChange MainFrame::memberClassChange MainFrame::memberClassChange MainFrame::virtueChange MainFrame::virtueChange MainFrame::virtueChange MainFrame::virtueChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange | EVT_CHECKBOX (XRCID("ID_GENERAL_PROTECT"), MainFrame::magicChange) EVT_CHECKBOX(XRCID("ID_GENERAL_ICE") |
MainFrame::fileSave MainFrame::fileClose MainFrame::gameChange MainFrame::gameChange MainFrame::herosNameChange MainFrame::memberClassChange MainFrame::memberClassChange MainFrame::virtueChange MainFrame::virtueChange MainFrame::virtueChange MainFrame::virtueChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange | EVT_CHECKBOX (XRCID("ID_GENERAL_BLINK"), MainFrame::magicChange) EVT_CHECKBOX(XRCID("ID_GENERAL_ENERGY") |
MainFrame::fileSave MainFrame::fileClose MainFrame::gameChange MainFrame::gameChange MainFrame::herosNameChange MainFrame::memberClassChange MainFrame::memberClassChange MainFrame::virtueChange MainFrame::virtueChange MainFrame::virtueChange MainFrame::virtueChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange | EVT_CHECKBOX (XRCID("ID_GENERAL_QUICK"), MainFrame::magicChange) EVT_CHECKBOX(XRCID("ID_GENERAL_SLEEP") |
MainFrame::fileSave MainFrame::fileClose MainFrame::gameChange MainFrame::gameChange MainFrame::herosNameChange MainFrame::memberClassChange MainFrame::memberClassChange MainFrame::virtueChange MainFrame::virtueChange MainFrame::virtueChange MainFrame::virtueChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange | EVT_CHECKBOX (XRCID("ID_GENERAL_REFLECT"), MainFrame::magicChange) EVT_CHECKBOX(XRCID("ID_GENERAL_NEGATE") |
MainFrame::fileSave MainFrame::fileClose MainFrame::gameChange MainFrame::gameChange MainFrame::herosNameChange MainFrame::memberClassChange MainFrame::memberClassChange MainFrame::virtueChange MainFrame::virtueChange MainFrame::virtueChange MainFrame::virtueChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange | EVT_CHECKBOX (XRCID("ID_GENERAL_DESTROY"), MainFrame::magicChange) EVT_CHECKBOX(XRCID("ID_GENERAL_JINX") |
MainFrame::fileSave MainFrame::fileClose MainFrame::gameChange MainFrame::gameChange MainFrame::herosNameChange MainFrame::memberClassChange MainFrame::memberClassChange MainFrame::virtueChange MainFrame::virtueChange MainFrame::virtueChange MainFrame::virtueChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange | EVT_CHECKBOX (XRCID("ID_GENERAL_SQUISH"), MainFrame::magicChange) EVT_CHECKBOX(XRCID("ID_GENERAL_GATE") |
MainFrame::fileSave MainFrame::fileClose MainFrame::gameChange MainFrame::gameChange MainFrame::herosNameChange MainFrame::memberClassChange MainFrame::memberClassChange MainFrame::virtueChange MainFrame::virtueChange MainFrame::virtueChange MainFrame::virtueChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange | EVT_CHECKBOX (XRCID("ID_GENERAL_TREMOR"), MainFrame::magicChange) EVT_CHECKBOX(XRCID("ID_GENERAL_LIFE") |
MainFrame::fileSave MainFrame::fileClose MainFrame::gameChange MainFrame::gameChange MainFrame::herosNameChange MainFrame::memberClassChange MainFrame::memberClassChange MainFrame::virtueChange MainFrame::virtueChange MainFrame::virtueChange MainFrame::virtueChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange | EVT_CHECKBOX (XRCID("ID_GENERAL_DEFEAT"), MainFrame::magicChange) EVT_CHOICE(XRCID("ID_GENERAL_TRAMMEL") |
MainFrame::fileSave MainFrame::fileClose MainFrame::gameChange MainFrame::gameChange MainFrame::herosNameChange MainFrame::memberClassChange MainFrame::memberClassChange MainFrame::virtueChange MainFrame::virtueChange MainFrame::virtueChange MainFrame::virtueChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::phaseChange | EVT_CHOICE (XRCID("ID_GENERAL_FELUCCA"), MainFrame::phaseChange) EVT_TEXT(XRCID("ID_INVENTORY_GOLD") |
MainFrame::fileSave MainFrame::fileClose MainFrame::gameChange MainFrame::gameChange MainFrame::herosNameChange MainFrame::memberClassChange MainFrame::memberClassChange MainFrame::virtueChange MainFrame::virtueChange MainFrame::virtueChange MainFrame::virtueChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::phaseChange MainFrame::goldChange | EVT_COMMAND_SCROLL (XRCID("ID_INVENTORY_ASH"), MainFrame::herbChange) EVT_COMMAND_SCROLL(XRCID("ID_INVENTORY_GINSENG") |
MainFrame::fileSave MainFrame::fileClose MainFrame::gameChange MainFrame::gameChange MainFrame::herosNameChange MainFrame::memberClassChange MainFrame::memberClassChange MainFrame::virtueChange MainFrame::virtueChange MainFrame::virtueChange MainFrame::virtueChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::phaseChange MainFrame::goldChange MainFrame::herbChange | EVT_COMMAND_SCROLL (XRCID("ID_INVENTORY_GARLIC"), MainFrame::herbChange) EVT_COMMAND_SCROLL(XRCID("ID_INVENTORY_SILKWEB") |
MainFrame::fileSave MainFrame::fileClose MainFrame::gameChange MainFrame::gameChange MainFrame::herosNameChange MainFrame::memberClassChange MainFrame::memberClassChange MainFrame::virtueChange MainFrame::virtueChange MainFrame::virtueChange MainFrame::virtueChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::phaseChange MainFrame::goldChange MainFrame::herbChange MainFrame::herbChange | EVT_COMMAND_SCROLL (XRCID("ID_INVENTORY_MOSS"), MainFrame::herbChange) EVT_COMMAND_SCROLL(XRCID("ID_INVENTORY_PEARL") |
MainFrame::fileSave MainFrame::fileClose MainFrame::gameChange MainFrame::gameChange MainFrame::herosNameChange MainFrame::memberClassChange MainFrame::memberClassChange MainFrame::virtueChange MainFrame::virtueChange MainFrame::virtueChange MainFrame::virtueChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::phaseChange MainFrame::goldChange MainFrame::herbChange MainFrame::herbChange MainFrame::herbChange | EVT_COMMAND_SCROLL (XRCID("ID_INVENTORY_FUNGUS"), MainFrame::herbChange) EVT_COMMAND_SCROLL(XRCID("ID_INVENTORY_MANROOT") |
MainFrame::fileSave MainFrame::fileClose MainFrame::gameChange MainFrame::gameChange MainFrame::herosNameChange MainFrame::memberClassChange MainFrame::memberClassChange MainFrame::virtueChange MainFrame::virtueChange MainFrame::virtueChange MainFrame::virtueChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::phaseChange MainFrame::goldChange MainFrame::herbChange MainFrame::herbChange MainFrame::herbChange MainFrame::herbChange | EVT_CHECKBOX (XRCID("ID_INVENTORY_HONESTY"), MainFrame::runeChange) EVT_CHECKBOX(XRCID("ID_INVENTORY_COMPASSION") |
MainFrame::fileSave MainFrame::fileClose MainFrame::gameChange MainFrame::gameChange MainFrame::herosNameChange MainFrame::memberClassChange MainFrame::memberClassChange MainFrame::virtueChange MainFrame::virtueChange MainFrame::virtueChange MainFrame::virtueChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::phaseChange MainFrame::goldChange MainFrame::herbChange MainFrame::herbChange MainFrame::herbChange MainFrame::herbChange MainFrame::runeChange | EVT_CHECKBOX (XRCID("ID_INVENTORY_VALOR"), MainFrame::runeChange) EVT_CHECKBOX(XRCID("ID_INVENTORY_JUSTICE") |
MainFrame::fileSave MainFrame::fileClose MainFrame::gameChange MainFrame::gameChange MainFrame::herosNameChange MainFrame::memberClassChange MainFrame::memberClassChange MainFrame::virtueChange MainFrame::virtueChange MainFrame::virtueChange MainFrame::virtueChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::phaseChange MainFrame::goldChange MainFrame::herbChange MainFrame::herbChange MainFrame::herbChange MainFrame::herbChange MainFrame::runeChange MainFrame::runeChange | EVT_CHECKBOX (XRCID("ID_INVENTORY_SACRIFICE"), MainFrame::runeChange) EVT_CHECKBOX(XRCID("ID_INVENTORY_HONOR") |
MainFrame::fileSave MainFrame::fileClose MainFrame::gameChange MainFrame::gameChange MainFrame::herosNameChange MainFrame::memberClassChange MainFrame::memberClassChange MainFrame::virtueChange MainFrame::virtueChange MainFrame::virtueChange MainFrame::virtueChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::phaseChange MainFrame::goldChange MainFrame::herbChange MainFrame::herbChange MainFrame::herbChange MainFrame::herbChange MainFrame::runeChange MainFrame::runeChange MainFrame::runeChange | EVT_CHECKBOX (XRCID("ID_INVENTORY_SPIRITUALITY"), MainFrame::runeChange) EVT_CHECKBOX(XRCID("ID_INVENTORY_HUMILITY") |
MainFrame::fileSave MainFrame::fileClose MainFrame::gameChange MainFrame::gameChange MainFrame::herosNameChange MainFrame::memberClassChange MainFrame::memberClassChange MainFrame::virtueChange MainFrame::virtueChange MainFrame::virtueChange MainFrame::virtueChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::phaseChange MainFrame::goldChange MainFrame::herbChange MainFrame::herbChange MainFrame::herbChange MainFrame::herbChange MainFrame::runeChange MainFrame::runeChange MainFrame::runeChange MainFrame::runeChange | EVT_CHECKBOX (XRCID("ID_INVENTORY_BLUE"), MainFrame::stoneChange) EVT_CHECKBOX(XRCID("ID_INVENTORY_YELLOW") |
MainFrame::fileSave MainFrame::fileClose MainFrame::gameChange MainFrame::gameChange MainFrame::herosNameChange MainFrame::memberClassChange MainFrame::memberClassChange MainFrame::virtueChange MainFrame::virtueChange MainFrame::virtueChange MainFrame::virtueChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::phaseChange MainFrame::goldChange MainFrame::herbChange MainFrame::herbChange MainFrame::herbChange MainFrame::herbChange MainFrame::runeChange MainFrame::runeChange MainFrame::runeChange MainFrame::runeChange MainFrame::stoneChange | EVT_CHECKBOX (XRCID("ID_INVENTORY_RED"), MainFrame::stoneChange) EVT_CHECKBOX(XRCID("ID_INVENTORY_GREEN") |
MainFrame::fileSave MainFrame::fileClose MainFrame::gameChange MainFrame::gameChange MainFrame::herosNameChange MainFrame::memberClassChange MainFrame::memberClassChange MainFrame::virtueChange MainFrame::virtueChange MainFrame::virtueChange MainFrame::virtueChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::phaseChange MainFrame::goldChange MainFrame::herbChange MainFrame::herbChange MainFrame::herbChange MainFrame::herbChange MainFrame::runeChange MainFrame::runeChange MainFrame::runeChange MainFrame::runeChange MainFrame::stoneChange MainFrame::stoneChange | EVT_CHECKBOX (XRCID("ID_INVENTORY_ORANGE"), MainFrame::stoneChange) EVT_CHECKBOX(XRCID("ID_INVENTORY_PURPLE") |
MainFrame::fileSave MainFrame::fileClose MainFrame::gameChange MainFrame::gameChange MainFrame::herosNameChange MainFrame::memberClassChange MainFrame::memberClassChange MainFrame::virtueChange MainFrame::virtueChange MainFrame::virtueChange MainFrame::virtueChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::phaseChange MainFrame::goldChange MainFrame::herbChange MainFrame::herbChange MainFrame::herbChange MainFrame::herbChange MainFrame::runeChange MainFrame::runeChange MainFrame::runeChange MainFrame::runeChange MainFrame::stoneChange MainFrame::stoneChange MainFrame::stoneChange | EVT_CHECKBOX (XRCID("ID_INVENTORY_WHITE"), MainFrame::stoneChange) EVT_CHECKBOX(XRCID("ID_INVENTORY_BLACK") |
MainFrame::fileSave MainFrame::fileClose MainFrame::gameChange MainFrame::gameChange MainFrame::herosNameChange MainFrame::memberClassChange MainFrame::memberClassChange MainFrame::virtueChange MainFrame::virtueChange MainFrame::virtueChange MainFrame::virtueChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::phaseChange MainFrame::goldChange MainFrame::herbChange MainFrame::herbChange MainFrame::herbChange MainFrame::herbChange MainFrame::runeChange MainFrame::runeChange MainFrame::runeChange MainFrame::runeChange MainFrame::stoneChange MainFrame::stoneChange MainFrame::stoneChange MainFrame::stoneChange | EVT_COMMAND_SCROLL (XRCID("ID_INVENTORY_TORCH"), MainFrame::toolQuantityChange) EVT_COMMAND_SCROLL(XRCID("ID_INVENTORY_GEM") |
MainFrame::fileSave MainFrame::fileClose MainFrame::gameChange MainFrame::gameChange MainFrame::herosNameChange MainFrame::memberClassChange MainFrame::memberClassChange MainFrame::virtueChange MainFrame::virtueChange MainFrame::virtueChange MainFrame::virtueChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::phaseChange MainFrame::goldChange MainFrame::herbChange MainFrame::herbChange MainFrame::herbChange MainFrame::herbChange MainFrame::runeChange MainFrame::runeChange MainFrame::runeChange MainFrame::runeChange MainFrame::stoneChange MainFrame::stoneChange MainFrame::stoneChange MainFrame::stoneChange MainFrame::toolQuantityChange | EVT_COMMAND_SCROLL (XRCID("ID_INVENTORY_OIL"), MainFrame::toolQuantityChange) EVT_CHECKBOX(XRCID("ID_INVENTORY_KEY") |
MainFrame::fileSave MainFrame::fileClose MainFrame::gameChange MainFrame::gameChange MainFrame::herosNameChange MainFrame::memberClassChange MainFrame::memberClassChange MainFrame::virtueChange MainFrame::virtueChange MainFrame::virtueChange MainFrame::virtueChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::phaseChange MainFrame::goldChange MainFrame::herbChange MainFrame::herbChange MainFrame::herbChange MainFrame::herbChange MainFrame::runeChange MainFrame::runeChange MainFrame::runeChange MainFrame::runeChange MainFrame::stoneChange MainFrame::stoneChange MainFrame::stoneChange MainFrame::stoneChange MainFrame::toolQuantityChange MainFrame::toolHaveChange | EVT_CHECKBOX (XRCID("ID_INVENTORY_SEXTANT"), MainFrame::toolHaveChange) EVT_CHECKBOX(XRCID("ID_INVENTORY_SCALE") |
MainFrame::fileSave MainFrame::fileClose MainFrame::gameChange MainFrame::gameChange MainFrame::herosNameChange MainFrame::memberClassChange MainFrame::memberClassChange MainFrame::virtueChange MainFrame::virtueChange MainFrame::virtueChange MainFrame::virtueChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::phaseChange MainFrame::goldChange MainFrame::herbChange MainFrame::herbChange MainFrame::herbChange MainFrame::herbChange MainFrame::runeChange MainFrame::runeChange MainFrame::runeChange MainFrame::runeChange MainFrame::stoneChange MainFrame::stoneChange MainFrame::stoneChange MainFrame::stoneChange MainFrame::toolQuantityChange MainFrame::toolHaveChange MainFrame::toolHaveChange | EVT_CHECKBOX (XRCID("ID_INVENTORY_FLUTE"), MainFrame::toolHaveChange) EVT_CHECKBOX(XRCID("ID_INVENTORY_CANDLE") |
MainFrame::fileSave MainFrame::fileClose MainFrame::gameChange MainFrame::gameChange MainFrame::herosNameChange MainFrame::memberClassChange MainFrame::memberClassChange MainFrame::virtueChange MainFrame::virtueChange MainFrame::virtueChange MainFrame::virtueChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::phaseChange MainFrame::goldChange MainFrame::herbChange MainFrame::herbChange MainFrame::herbChange MainFrame::herbChange MainFrame::runeChange MainFrame::runeChange MainFrame::runeChange MainFrame::runeChange MainFrame::stoneChange MainFrame::stoneChange MainFrame::stoneChange MainFrame::stoneChange MainFrame::toolQuantityChange MainFrame::toolHaveChange MainFrame::toolHaveChange MainFrame::toolHaveChange | EVT_CHECKBOX (XRCID("ID_INVENTORY_BOOK"), MainFrame::toolHaveChange) EVT_CHECKBOX(XRCID("ID_INVENTORY_BELL") |
MainFrame::fileSave MainFrame::fileClose MainFrame::gameChange MainFrame::gameChange MainFrame::herosNameChange MainFrame::memberClassChange MainFrame::memberClassChange MainFrame::virtueChange MainFrame::virtueChange MainFrame::virtueChange MainFrame::virtueChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::phaseChange MainFrame::goldChange MainFrame::herbChange MainFrame::herbChange MainFrame::herbChange MainFrame::herbChange MainFrame::runeChange MainFrame::runeChange MainFrame::runeChange MainFrame::runeChange MainFrame::stoneChange MainFrame::stoneChange MainFrame::stoneChange MainFrame::stoneChange MainFrame::toolQuantityChange MainFrame::toolHaveChange MainFrame::toolHaveChange MainFrame::toolHaveChange MainFrame::toolHaveChange | EVT_CHECKBOX (XRCID("ID_INVENTORY_HORN"), MainFrame::toolHaveChange) EVT_CHECKBOX(XRCID("ID_INVENTORY_SKULL") |
MainFrame::fileSave MainFrame::fileClose MainFrame::gameChange MainFrame::gameChange MainFrame::herosNameChange MainFrame::memberClassChange MainFrame::memberClassChange MainFrame::virtueChange MainFrame::virtueChange MainFrame::virtueChange MainFrame::virtueChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::phaseChange MainFrame::goldChange MainFrame::herbChange MainFrame::herbChange MainFrame::herbChange MainFrame::herbChange MainFrame::runeChange MainFrame::runeChange MainFrame::runeChange MainFrame::runeChange MainFrame::stoneChange MainFrame::stoneChange MainFrame::stoneChange MainFrame::stoneChange MainFrame::toolQuantityChange MainFrame::toolHaveChange MainFrame::toolHaveChange MainFrame::toolHaveChange MainFrame::toolHaveChange MainFrame::toolHaveChange | EVT_CHECKBOX (XRCID("ID_INVENTORY_TRUTHKEY"), MainFrame::toolHaveChange) EVT_CHECKBOX(XRCID("ID_INVENTORY_COURAGEKEY") |
MainFrame::fileSave MainFrame::fileClose MainFrame::gameChange MainFrame::gameChange MainFrame::herosNameChange MainFrame::memberClassChange MainFrame::memberClassChange MainFrame::virtueChange MainFrame::virtueChange MainFrame::virtueChange MainFrame::virtueChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::phaseChange MainFrame::goldChange MainFrame::herbChange MainFrame::herbChange MainFrame::herbChange MainFrame::herbChange MainFrame::runeChange MainFrame::runeChange MainFrame::runeChange MainFrame::runeChange MainFrame::stoneChange MainFrame::stoneChange MainFrame::stoneChange MainFrame::stoneChange MainFrame::toolQuantityChange MainFrame::toolHaveChange MainFrame::toolHaveChange MainFrame::toolHaveChange MainFrame::toolHaveChange MainFrame::toolHaveChange MainFrame::toolHaveChange | EVT_CHECKBOX (XRCID("ID_INVENTORY_LOVEKEY"), MainFrame::toolHaveChange) EVT_CHECKBOX(XRCID("ID_INVENTORY_WHEEL") |
MainFrame::fileSave MainFrame::fileClose MainFrame::gameChange MainFrame::gameChange MainFrame::herosNameChange MainFrame::memberClassChange MainFrame::memberClassChange MainFrame::virtueChange MainFrame::virtueChange MainFrame::virtueChange MainFrame::virtueChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::phaseChange MainFrame::goldChange MainFrame::herbChange MainFrame::herbChange MainFrame::herbChange MainFrame::herbChange MainFrame::runeChange MainFrame::runeChange MainFrame::runeChange MainFrame::runeChange MainFrame::stoneChange MainFrame::stoneChange MainFrame::stoneChange MainFrame::stoneChange MainFrame::toolQuantityChange MainFrame::toolHaveChange MainFrame::toolHaveChange MainFrame::toolHaveChange MainFrame::toolHaveChange MainFrame::toolHaveChange MainFrame::toolHaveChange MainFrame::toolHaveChange | EVT_CHOICE (XRCID("ID_CHARACTER_CHARACTER"), MainFrame::characterChange) EVT_TEXT(XRCID("ID_CHARACTER_LEVEL") |
MainFrame::fileSave MainFrame::fileClose MainFrame::gameChange MainFrame::gameChange MainFrame::herosNameChange MainFrame::memberClassChange MainFrame::memberClassChange MainFrame::virtueChange MainFrame::virtueChange MainFrame::virtueChange MainFrame::virtueChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::phaseChange MainFrame::goldChange MainFrame::herbChange MainFrame::herbChange MainFrame::herbChange MainFrame::herbChange MainFrame::runeChange MainFrame::runeChange MainFrame::runeChange MainFrame::runeChange MainFrame::stoneChange MainFrame::stoneChange MainFrame::stoneChange MainFrame::stoneChange MainFrame::toolQuantityChange MainFrame::toolHaveChange MainFrame::toolHaveChange MainFrame::toolHaveChange MainFrame::toolHaveChange MainFrame::toolHaveChange MainFrame::toolHaveChange MainFrame::toolHaveChange MainFrame::statChange | EVT_TEXT (XRCID("ID_CHARACTER_EXPERIENCE"), MainFrame::statChange) EVT_TEXT(XRCID("ID_CHARACTER_CURRENTHP") |
MainFrame::fileSave MainFrame::fileClose MainFrame::gameChange MainFrame::gameChange MainFrame::herosNameChange MainFrame::memberClassChange MainFrame::memberClassChange MainFrame::virtueChange MainFrame::virtueChange MainFrame::virtueChange MainFrame::virtueChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::phaseChange MainFrame::goldChange MainFrame::herbChange MainFrame::herbChange MainFrame::herbChange MainFrame::herbChange MainFrame::runeChange MainFrame::runeChange MainFrame::runeChange MainFrame::runeChange MainFrame::stoneChange MainFrame::stoneChange MainFrame::stoneChange MainFrame::stoneChange MainFrame::toolQuantityChange MainFrame::toolHaveChange MainFrame::toolHaveChange MainFrame::toolHaveChange MainFrame::toolHaveChange MainFrame::toolHaveChange MainFrame::toolHaveChange MainFrame::toolHaveChange MainFrame::statChange MainFrame::statChange | EVT_TEXT (XRCID("ID_CHARACTER_CURRENTMP"), MainFrame::statChange) EVT_TEXT(XRCID("ID_CHARACTER_MAXHP") |
MainFrame::fileSave MainFrame::fileClose MainFrame::gameChange MainFrame::gameChange MainFrame::herosNameChange MainFrame::memberClassChange MainFrame::memberClassChange MainFrame::virtueChange MainFrame::virtueChange MainFrame::virtueChange MainFrame::virtueChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::phaseChange MainFrame::goldChange MainFrame::herbChange MainFrame::herbChange MainFrame::herbChange MainFrame::herbChange MainFrame::runeChange MainFrame::runeChange MainFrame::runeChange MainFrame::runeChange MainFrame::stoneChange MainFrame::stoneChange MainFrame::stoneChange MainFrame::stoneChange MainFrame::toolQuantityChange MainFrame::toolHaveChange MainFrame::toolHaveChange MainFrame::toolHaveChange MainFrame::toolHaveChange MainFrame::toolHaveChange MainFrame::toolHaveChange MainFrame::toolHaveChange MainFrame::statChange MainFrame::statChange MainFrame::statChange | EVT_TEXT (XRCID("ID_CHARACTER_MAXMP"), MainFrame::statChange) EVT_TEXT(XRCID("ID_CHARACTER_STRENGTH") |
MainFrame::fileSave MainFrame::fileClose MainFrame::gameChange MainFrame::gameChange MainFrame::herosNameChange MainFrame::memberClassChange MainFrame::memberClassChange MainFrame::virtueChange MainFrame::virtueChange MainFrame::virtueChange MainFrame::virtueChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::phaseChange MainFrame::goldChange MainFrame::herbChange MainFrame::herbChange MainFrame::herbChange MainFrame::herbChange MainFrame::runeChange MainFrame::runeChange MainFrame::runeChange MainFrame::runeChange MainFrame::stoneChange MainFrame::stoneChange MainFrame::stoneChange MainFrame::stoneChange MainFrame::toolQuantityChange MainFrame::toolHaveChange MainFrame::toolHaveChange MainFrame::toolHaveChange MainFrame::toolHaveChange MainFrame::toolHaveChange MainFrame::toolHaveChange MainFrame::toolHaveChange MainFrame::statChange MainFrame::statChange MainFrame::statChange MainFrame::statChange | EVT_TEXT (XRCID("ID_CHARACTER_INTELLIGENCE"), MainFrame::statChange) EVT_TEXT(XRCID("ID_CHARACTER_DEXTERITY") |
MainFrame::fileSave MainFrame::fileClose MainFrame::gameChange MainFrame::gameChange MainFrame::herosNameChange MainFrame::memberClassChange MainFrame::memberClassChange MainFrame::virtueChange MainFrame::virtueChange MainFrame::virtueChange MainFrame::virtueChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::phaseChange MainFrame::goldChange MainFrame::herbChange MainFrame::herbChange MainFrame::herbChange MainFrame::herbChange MainFrame::runeChange MainFrame::runeChange MainFrame::runeChange MainFrame::runeChange MainFrame::stoneChange MainFrame::stoneChange MainFrame::stoneChange MainFrame::stoneChange MainFrame::toolQuantityChange MainFrame::toolHaveChange MainFrame::toolHaveChange MainFrame::toolHaveChange MainFrame::toolHaveChange MainFrame::toolHaveChange MainFrame::toolHaveChange MainFrame::toolHaveChange MainFrame::statChange MainFrame::statChange MainFrame::statChange MainFrame::statChange MainFrame::statChange | EVT_CHOICE (XRCID("ID_CHARACTER_FIRST"), MainFrame::equipmentChange) EVT_CHOICE(XRCID("ID_CHARACTER_SECOND") |
MainFrame::fileSave MainFrame::fileClose MainFrame::gameChange MainFrame::gameChange MainFrame::herosNameChange MainFrame::memberClassChange MainFrame::memberClassChange MainFrame::virtueChange MainFrame::virtueChange MainFrame::virtueChange MainFrame::virtueChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::phaseChange MainFrame::goldChange MainFrame::herbChange MainFrame::herbChange MainFrame::herbChange MainFrame::herbChange MainFrame::runeChange MainFrame::runeChange MainFrame::runeChange MainFrame::runeChange MainFrame::stoneChange MainFrame::stoneChange MainFrame::stoneChange MainFrame::stoneChange MainFrame::toolQuantityChange MainFrame::toolHaveChange MainFrame::toolHaveChange MainFrame::toolHaveChange MainFrame::toolHaveChange MainFrame::toolHaveChange MainFrame::toolHaveChange MainFrame::toolHaveChange MainFrame::statChange MainFrame::statChange MainFrame::statChange MainFrame::statChange MainFrame::statChange MainFrame::equipmentChange | EVT_CHOICE (XRCID("ID_CHARACTER_THIRD"), MainFrame::equipmentChange) EVT_CHOICE(XRCID("ID_CHARACTER_FOURTH") |
MainFrame::fileSave MainFrame::fileClose MainFrame::gameChange MainFrame::gameChange MainFrame::herosNameChange MainFrame::memberClassChange MainFrame::memberClassChange MainFrame::virtueChange MainFrame::virtueChange MainFrame::virtueChange MainFrame::virtueChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::phaseChange MainFrame::goldChange MainFrame::herbChange MainFrame::herbChange MainFrame::herbChange MainFrame::herbChange MainFrame::runeChange MainFrame::runeChange MainFrame::runeChange MainFrame::runeChange MainFrame::stoneChange MainFrame::stoneChange MainFrame::stoneChange MainFrame::stoneChange MainFrame::toolQuantityChange MainFrame::toolHaveChange MainFrame::toolHaveChange MainFrame::toolHaveChange MainFrame::toolHaveChange MainFrame::toolHaveChange MainFrame::toolHaveChange MainFrame::toolHaveChange MainFrame::statChange MainFrame::statChange MainFrame::statChange MainFrame::statChange MainFrame::statChange MainFrame::equipmentChange MainFrame::equipmentChange | EVT_CHOICE (XRCID("ID_CHARACTER_FIFTH"), MainFrame::equipmentChange) EVT_CHOICE(XRCID("ID_CHARACTER_SIXTH") |
MainFrame::fileSave MainFrame::fileClose MainFrame::gameChange MainFrame::gameChange MainFrame::herosNameChange MainFrame::memberClassChange MainFrame::memberClassChange MainFrame::virtueChange MainFrame::virtueChange MainFrame::virtueChange MainFrame::virtueChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::phaseChange MainFrame::goldChange MainFrame::herbChange MainFrame::herbChange MainFrame::herbChange MainFrame::herbChange MainFrame::runeChange MainFrame::runeChange MainFrame::runeChange MainFrame::runeChange MainFrame::stoneChange MainFrame::stoneChange MainFrame::stoneChange MainFrame::stoneChange MainFrame::toolQuantityChange MainFrame::toolHaveChange MainFrame::toolHaveChange MainFrame::toolHaveChange MainFrame::toolHaveChange MainFrame::toolHaveChange MainFrame::toolHaveChange MainFrame::toolHaveChange MainFrame::statChange MainFrame::statChange MainFrame::statChange MainFrame::statChange MainFrame::statChange MainFrame::equipmentChange MainFrame::equipmentChange MainFrame::equipmentChange | EVT_CHECKBOX (XRCID("ID_CHARACTER_FIRSTEQUIPPED"), MainFrame::equippedChange) EVT_CHECKBOX(XRCID("ID_CHARACTER_SECONDEQUIPPED") |
MainFrame::fileSave MainFrame::fileClose MainFrame::gameChange MainFrame::gameChange MainFrame::herosNameChange MainFrame::memberClassChange MainFrame::memberClassChange MainFrame::virtueChange MainFrame::virtueChange MainFrame::virtueChange MainFrame::virtueChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::phaseChange MainFrame::goldChange MainFrame::herbChange MainFrame::herbChange MainFrame::herbChange MainFrame::herbChange MainFrame::runeChange MainFrame::runeChange MainFrame::runeChange MainFrame::runeChange MainFrame::stoneChange MainFrame::stoneChange MainFrame::stoneChange MainFrame::stoneChange MainFrame::toolQuantityChange MainFrame::toolHaveChange MainFrame::toolHaveChange MainFrame::toolHaveChange MainFrame::toolHaveChange MainFrame::toolHaveChange MainFrame::toolHaveChange MainFrame::toolHaveChange MainFrame::statChange MainFrame::statChange MainFrame::statChange MainFrame::statChange MainFrame::statChange MainFrame::equipmentChange MainFrame::equipmentChange MainFrame::equipmentChange MainFrame::equippedChange | EVT_CHECKBOX (XRCID("ID_CHARACTER_THIRDEQUIPPED"), MainFrame::equippedChange) EVT_CHECKBOX(XRCID("ID_CHARACTER_FOURTHEQUIPPED") |
MainFrame::fileSave MainFrame::fileClose MainFrame::gameChange MainFrame::gameChange MainFrame::herosNameChange MainFrame::memberClassChange MainFrame::memberClassChange MainFrame::virtueChange MainFrame::virtueChange MainFrame::virtueChange MainFrame::virtueChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::magicChange MainFrame::phaseChange MainFrame::goldChange MainFrame::herbChange MainFrame::herbChange MainFrame::herbChange MainFrame::herbChange MainFrame::runeChange MainFrame::runeChange MainFrame::runeChange MainFrame::runeChange MainFrame::stoneChange MainFrame::stoneChange MainFrame::stoneChange MainFrame::stoneChange MainFrame::toolQuantityChange MainFrame::toolHaveChange MainFrame::toolHaveChange MainFrame::toolHaveChange MainFrame::toolHaveChange MainFrame::toolHaveChange MainFrame::toolHaveChange MainFrame::toolHaveChange MainFrame::statChange MainFrame::statChange MainFrame::statChange MainFrame::statChange MainFrame::statChange MainFrame::equipmentChange MainFrame::equipmentChange MainFrame::equipmentChange MainFrame::equippedChange MainFrame::equippedChange | EVT_CHECKBOX (XRCID("ID_CHARACTER_FIFTHEQUIPPED"), MainFrame::equippedChange) EVT_CHECKBOX(XRCID("ID_CHARACTER_SIXTHEQUIPPED") |
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