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Classes |
class | InvalidSRAMFileException |
| Exception thrown when SRAMFile is passed an invalid file. More...
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class | SRAMFile |
| A model of the SRAM data used by The Legend of Zelda. More...
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class | MainWindow |
| The main application window class. More...
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Enumerations |
enum | isfe_error { ISFE_FILENOTFOUND,
ISFE_INVALIDSIZE,
ISFE_NOVALIDGAMES
} |
| The possible InvalidSRAMFileException error codes. More...
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enum | sf_arrow { ARROW_NONE,
ARROW_WOODEN,
ARROW_SILVER
} |
| the types of arrows More...
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enum | sf_candle { CANDLE_NONE,
CANDLE_BLUE,
CANDLE_RED
} |
| the types of candles More...
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enum | sf_item {
ITEM_BOW = 3,
ITEM_WHISTLE = 5,
ITEM_BAIT,
ITEM_WAND = 8,
ITEM_RAFT,
ITEM_BOOK,
ITEM_LADDER = 12,
ITEM_MAGICKEY,
ITEM_POWERBRACELET,
ITEM_BOOMERANG = 29,
ITEM_MAGICBOOMERANG,
ITEM_MAGICSHIELD
} |
| the game items More...
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enum | sf_note { NOTE_OLDMAN,
NOTE_LINK,
NOTE_OLDWOMAN
} |
| locations of the potion note More...
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enum | sf_potion { POTION_NONE,
POTION_BLUE,
POTION_RED
} |
| the types of potions More...
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enum | sf_quest { QUEST_FIRST,
QUEST_SECOND
} |
| the types of quests More...
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enum | sf_ring { RING_NONE,
RING_BLUE,
RING_RED
} |
| the types of rings More...
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enum | sf_sword { SWORD_NONE,
SWORD_WOODEN,
SWORD_WHITE,
SWORD_MASTER
} |
| the types of swords More...
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Variables |
const int | ARROWS_OFFSET = 0x2 |
| offset of the arrow data
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const int | BOMBCAPACITY_OFFSET = 0x25 |
| offset of link's bomb carrying capacity
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const int | BOMBS_OFFSET = 0x1 |
| offset of bomb count data
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const int | CANDLE_OFFSET = 0x4 |
| offset of the candle data
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const int | CHECKSUM_OFFSET = 0x524 |
| starting offset of the checksum data
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const int | COMPASS_OFFSET = 0x10 |
| offset of the compass data
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const int | COMPASS9_OFFSET = 0x12 |
| offset of the compass data for level 9
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const int | HEARTCONTAINERS_OFFSET = 0x18 |
| offset of the heart container data
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const int | INVENTORY_DATA = 0x1A |
| starting offset of the inventory data
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const int | INVENTORY_DATA_SIZE = 0x28 |
| size of the inventory data
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const int | KEYS_OFFSET = 0x17 |
| offset of the keys
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const int | MAP_DATA = 0x92 |
| starting offset of the map data
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const int | MAP_DATA_SIZE = 0x180 |
| size of the map data
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const int | MAP_OFFSET = 0x11 |
| offset of the level map data
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const int | MAP9_OFFSET = 0x13 |
| offset of the level map data for level 9
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const int | MISC_DATA = 0x512 |
| starting offset of the misc data
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const int | MISC_DATA_SIZE = 0x4 |
| size of the misc data
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const int | NAME_DATA = 0x2 |
| starting offset of the name data
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const int | NAME_DATA_SIZE = 0x8 |
| size of the name data
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const int | NOTE_OFFSET = 0xF |
| offset of the note data
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const int | QUEST_OFFSET = 0x9 |
| offset of the quest data
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const int | PLAYCOUNT_OFFSET = 0x6 |
| offset of the play count
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const int | POTION_OFFSET = 0x7 |
| offset of the potion data
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const int | RING_OFFSET = 0xB |
| offset of the ring data
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const int | RUPEES_OFFSET = 0x16 |
| offset of the rupees
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const int | SRAM_SIZE = 0x2000 |
| size of the SRAM data
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const int | SWORD_OFFSET = 0x0 |
| offset of sword data
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const int | TRIFORCE_OFFSET = 0x1A |
| offset of the triforce data
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