close(bool save=false) | smse::Frame | [private] |
CreateControls() | smse::Frame | [private] |
enableMenus() | smse::Frame | [private] |
ETANKS | smse::Frame | [private, static] |
EYEDOORS | smse::Frame | [private, static] |
Frame() | smse::Frame | |
GREENDOORS | smse::Frame | [private, static] |
ignoreTextEvents | smse::Frame | [private] |
load(int game=0) | smse::Frame | [private] |
loadBosses() | smse::Frame | [private] |
loadColorDoorsTab() | smse::Frame | [private] |
loadControllerConfig() | smse::Frame | [private] |
loadEnergy() | smse::Frame | [private] |
loadEnergyTanks() | smse::Frame | [private] |
loadEyeDoors() | smse::Frame | [private] |
loadGameConfig() | smse::Frame | [private] |
loadGameStatus() | smse::Frame | [private] |
loadGameTab() | smse::Frame | [private] |
loadGameTime() | smse::Frame | [private] |
loadGreenDoors() | smse::Frame | [private] |
loadInventory() | smse::Frame | [private] |
loadItems() | smse::Frame | [private] |
loadItemsTab() | smse::Frame | [private] |
loadMaps() | smse::Frame | [private] |
loadMetalDoors() | smse::Frame | [private] |
loadMiniBosses() | smse::Frame | [private] |
loadMiscTab() | smse::Frame | [private] |
loadMissilePacks() | smse::Frame | [private] |
loadPowerBombPacks() | smse::Frame | [private] |
loadRedDoors() | smse::Frame | [private] |
loadReserveTanks() | smse::Frame | [private] |
loadSavePoint() | smse::Frame | [private] |
loadSpecialDoorsTab() | smse::Frame | [private] |
loadSuperMissilePacks() | smse::Frame | [private] |
loadYellowDoors() | smse::Frame | [private] |
loadZebetites() | smse::Frame | [private] |
METALDOORS | smse::Frame | [private, static] |
MISSILE_PACKS | smse::Frame | [private, static] |
onBossChange(wxCommandEvent &event) | smse::Frame | [private] |
onControllerChange(wxCommandEvent &event) | smse::Frame | [private] |
onEnergyChange(wxCommandEvent &event) | smse::Frame | [private] |
onEnergyTankChange(wxCommandEvent &event) | smse::Frame | [private] |
onEyeDoorChange(wxCommandEvent &event) | smse::Frame | [private] |
onFileClose(wxCommandEvent &event) | smse::Frame | [private] |
onFileCloseUpdate(wxUpdateUIEvent &event) | smse::Frame | [inline, private] |
onFileExit(wxCommandEvent &event) | smse::Frame | [inline, private] |
onFileOpen(wxCommandEvent &event) | smse::Frame | [private] |
onFileSave(wxCommandEvent &event) | smse::Frame | [private] |
onFileSaveAs(wxCommandEvent &event) | smse::Frame | [private] |
onFileSaveUpdate(wxUpdateUIEvent &event) | smse::Frame | [private] |
onGame(wxCommandEvent &event) | smse::Frame | [private] |
onGameEnding(wxCommandEvent &event) | smse::Frame | [private] |
onGameEndingUpdate(wxUpdateUIEvent &event) | smse::Frame | [inline, private] |
onGameGiveBosses(wxCommandEvent &event) | smse::Frame | [private] |
onGameGiveEnergy(wxCommandEvent &event) | smse::Frame | [private] |
onGameGiveEnergyTanks(wxCommandEvent &event) | smse::Frame | [private] |
onGameGiveEverything(wxCommandEvent &event) | smse::Frame | [private] |
onGameGiveEyeDoors(wxCommandEvent &event) | smse::Frame | [private] |
onGameGiveGreenDoors(wxCommandEvent &event) | smse::Frame | [private] |
onGameGiveInventory(wxCommandEvent &event) | smse::Frame | [private] |
onGameGiveItems(wxCommandEvent &event) | smse::Frame | [private] |
onGameGiveMaps(wxCommandEvent &event) | smse::Frame | [private] |
onGameGiveMetalDoors(wxCommandEvent &event) | smse::Frame | [private] |
onGameGiveMiniBosses(wxCommandEvent &event) | smse::Frame | [private] |
onGameGiveMissilePacks(wxCommandEvent &event) | smse::Frame | [private] |
onGameGivePowerBombPacks(wxCommandEvent &event) | smse::Frame | [private] |
onGameGiveRedDoors(wxCommandEvent &event) | smse::Frame | [private] |
onGameGiveReserveTanks(wxCommandEvent &event) | smse::Frame | [private] |
onGameGiveSuperMissilePacks(wxCommandEvent &event) | smse::Frame | [private] |
onGameGiveUpdate(wxUpdateUIEvent &event) | smse::Frame | [inline, private] |
onGameGiveYellowDoors(wxCommandEvent &event) | smse::Frame | [private] |
onGameGiveZebetites(wxCommandEvent &event) | smse::Frame | [private] |
onGameTimeChange(wxCommandEvent &event) | smse::Frame | [private] |
onGameUpdate(wxUpdateUIEvent &event) | smse::Frame | [private] |
onGreenDoorChange(wxCommandEvent &event) | smse::Frame | [private] |
onHelpAbout(wxCommandEvent &event) | smse::Frame | [private] |
onItemChange(wxCommandEvent &event) | smse::Frame | [private] |
onItemEquippedChange(wxCommandEvent &event) | smse::Frame | [private] |
onItemEquippedUpdate(wxUpdateUIEvent &event) | smse::Frame | [private] |
onMapChange(wxCommandEvent &event) | smse::Frame | [private] |
onMetalDoorChange(wxCommandEvent &event) | smse::Frame | [private] |
onMiniBossChange(wxCommandEvent &event) | smse::Frame | [private] |
onMiscConfigChange(wxCommandEvent &event) | smse::Frame | [private] |
onMiscStatChange(wxCommandEvent &event) | smse::Frame | [private] |
onMissilePackChange(wxCommandEvent &event) | smse::Frame | [private] |
onMissilesChange(wxCommandEvent &event) | smse::Frame | [private] |
onMissilesSpinner(wxSpinEvent &event) | smse::Frame | [private] |
onNotebookUpdate(wxUpdateUIEvent &event) | smse::Frame | [private] |
onPowerBombPackChange(wxCommandEvent &event) | smse::Frame | [private] |
onPowerBombsChange(wxCommandEvent &event) | smse::Frame | [private] |
onPowerBombsSpinner(wxSpinEvent &event) | smse::Frame | [private] |
onRedDoorChange(wxCommandEvent &event) | smse::Frame | [private] |
onReserveTankChange(wxCommandEvent &event) | smse::Frame | [private] |
onSaveAreaChange(wxCommandEvent &event) | smse::Frame | [private] |
onSavePointChange(wxCommandEvent &event) | smse::Frame | [private] |
onSavePointUpdate(wxUpdateUIEvent &event) | smse::Frame | [private] |
onStatueChange(wxCommandEvent &event) | smse::Frame | [private] |
onStatueUpdate(wxUpdateUIEvent &event) | smse::Frame | [private] |
onStatusBarTimer(wxTimerEvent &event) | smse::Frame | [private] |
onSuperMissilePackChange(wxCommandEvent &event) | smse::Frame | [private] |
onSuperMissilesChange(wxCommandEvent &event) | smse::Frame | [private] |
onSuperMissilesSpinner(wxSpinEvent &event) | smse::Frame | [private] |
onWindowClosing(wxCloseEvent &event) | smse::Frame | [private] |
onYellowDoorChange(wxCommandEvent &event) | smse::Frame | [private] |
onZebetitesChange(wxCommandEvent &event) | smse::Frame | [private] |
PBOMB_PACKS | smse::Frame | [private, static] |
REDDOORS | smse::Frame | [private, static] |
RTANKS | smse::Frame | [private, static] |
save(const wxString &filename=wxEmptyString) | smse::Frame | [private] |
SMISSILE_PACKS | smse::Frame | [private, static] |
sram | smse::Frame | [private] |
timer | smse::Frame | [private] |
YELLOWDOORS | smse::Frame | [private, static] |